Sunday, April 22, 2007

01 To begin with

Motivation for Next-Generation Graphics:

My nine years experience in Namco, Japanese video game company, was studying. As a visual designer I worked for the company. Computer gï½’aphics is my favorite field and what I could take the job was my pleasure. However, it is not always fun to work in a field which you like. In my young career I sometimes faced situations in which I had to compromise on a matter which I would like to have much concern with. Nevertheless, the reason why I could carry on my career in Namco was I could keep having higher motivation for not only making games but also working itself. And the reason why I quit there and came to the United States is I became to think that I would like to work on higher level and I thought the U.S. was the best place for the study.

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